A pocket-sized adventure

Little paws. Big adventure.

A curious red panda. A forgotten mountain.
And a trail full of “what’s over there?”

Choose your skills, make a few brave decisions, and see how far those paws can take you.

iOS planned·In development

A bit further down
14 skills. Your combination.Choices that change the route.A story told between battles.

How a run works

A little strategy.
A lot of heart.

You make the choices. Your adventurer handles the action. Every new skill gives the next stretch of trail a different possibility.

From the current prototype. Still growing.

Where the first route goes

Take the scenic route.

A forest trail becomes a mountain staircase.
A staircase becomes a doorway.
Some things are worth a closer look.

0104 The first expedition

Some friends are found

Not all treasures
fit in a chest.

Deep inside the sanctuary, a battered little drone is waiting for someone to come along.

One repair. One uncertain first flight.
And suddenly, you’re not exploring alone.

Meet BlipYour drone companion on the trail.
Blip, a friendly ivory drone companion with a cyan-eyed screen

The local welcoming committee

Cute. Until they spot you.

Not everything on the trail is looking for a friend.

Before you wander off

A few quick
questions.

When can I play?

RedPandaOK is still in development. Public playtests and a release date haven’t been announced yet. This is a first look at the adventure, not a download or a playable demo.

What kind of game is it?

A portrait-format adventure built around story choices, skill combinations, and automatic battles. You decide how to build your character and what to do along the trail, rather than steering every attack.

Which platform is planned?

iOS. The game is being designed for small screens, and the first playtests are planned there. Store and playtest links will be shared when they’re ready.

Are these actual game screens?

Yes. The screen previews come from the current working prototype. The surrounding illustrations use the game’s artwork. Characters, interface, and gameplay are still being refined.

Before the trail opens

Pack light. Wander far.

The trail isn’t open just yet.
Be there when the first expedition sets off.

iOSPlanned

Save room for adventure

See you on
the trail.

A heads-up when playtests open.
News from behind the scenes.

A look inside

Make it your build.

Skill selection screen from the current prototype

The skill book

Some magic of your own.

14 skills. Plenty of ways to find your favorite combination.

Attack

Flame Kick

Add a burst of fire to every third strike.

A page from the creature book

Slime

Slime

Squishy, unbothered, and directly in your way.

Plain and simple

Just you and
the scenery.

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